Second in a series of pieces inspired by cities, titled "Faces". This is short for "Faces of Ca'eam", even if the full title is never really used anywhere— it's mostly for my own amusement. This full "secret" title is an indirect reference to The Many Dreams of Ca'eam, an earlier project these pieces are stylistically downwind of.
First in a new series of pieces inspired by cities, titled "Faces". This is short for "Faces of Ca'eam", even if the full title is never really used anywhere— it's mostly for my own amusement. This full "secret" title is an indirect reference to The Many Dreams of Ca'eam, an earlier project these pieces are stylistically downwind of.
Part of a practice/funsies project where I design fake album covers for bands that don't exist. The photo in this one is a heavily edited variant of an old one I took way back in high school!
Part of a practice/funsies project where I design fake album covers for bands that don't exist.
Commissioned logo for a board game club.
Gift art for a friend's birthday, depicting a local fruit.
Graphic poster done for Trans Day of Visibility, to experiment with style, and to vent.
Icon set for the buttons on this site's homepage! I really wanted to make sure that these felt like they fit together, and utilized the circular framing properly So, I went for a negative space focused design, where each icon was "cut" out of their frames. I also decided to have each stretch edge to edge, with a shared width, for cohesion.
Part of my ongoing In Case of 'Moji (ICoM) emoji set.
Written for the 48-Word RPG Jam, POLITISHIT is a game for 1+ players where they take on the role of politicians in the fictional YUESAY, serving their constituents to the very best of their abilities as crises unfold. You can get the game for free in my store, on itch, or simply download the images below.
EVERY LOG A MEMORY is a solo journaling game about a cabin you built, and the memories within. The game was made in memory of my late great grandfather, and the illustration is of the cabin he built in the New Mexico wilderness. You can get the game for free in my store, on itch, or simply download the images below.
Seasonal avatar varaint.
Roundup time! While the numbers do look like they're on a downward trend, a lot of the things I did in 2025 were Big projects rather than a ton of teeny ones. That, and, life did kick me in the ribs a couple times. Here's to more cool stuff in 2026!
I make a set of holiday letters every year, to send to friends and family. Each time, I aim to make a different type of font. I think this year focused more on the background than the letters themselves, though. I was trying my hand at a style I've seen around music spaces a lot lately.
A quick abstract piece done as a rendering test that grew a lil out of hand, and became a "real" piece.
Logos for the free GUTGUN SDK, which serves as a collection of guidelines, advice, and tools to make custom content (MODS) for the GUTGUN solo RPG— or making your own FULL OF GUTS (FoG) games. You can get the GUTGUN SDK for free in my store, or itch.
Seasonal avatar variant.
Logos done as part of my entries for The Corporate Catalogue, a collection of dubious corporations for use in your sci-fi TTRPG campaigns. Each of these logos was paired with a full dossier on their respective corporations! You can buy The Corporate Catalogue here.
FREE WILL is a 1+ player RPG about making choices, just not for yourself. A-112, also known as WILL, is an anomalous entity held within a deep underground facility. As a researcher monitoring WILL, you are able to narrate their every action. What will you will WILL's will to be? Want to read more about WILL and their backstory? You can read the Anomalous Containment Foundation's file on them here. You can get the game for free in my store, on itch, or simply download the images below.
Vent typographic piece in poster size, I don't really like this one, but other folk seemed to, so it narrowly made the cut for the site gallery here.
Commissioned rifle design and diagram for Vazdimet, a sci-fi narrative setting. You can read more about it here. The numbers are not paired with text, here, as the client wanted to write those herself.
Commissioned redesign of logos I did a few years ago for Vazdimet, a sci-fi narrative setting. You can read more about it here.
Banner/logo for 2025's APRAween ARG, which is part of my APRA: Anomalous Parks & Recreation Areas project. You can visit the website here, to read more about it!
Part 2 of a collab with my friend Hamberry! This round, I did the linework, and she did the color, shading, and background! This was a lot of fun to do, and it turned out great! Do make sure to give her a follow, here!
Part 1 of a collab with my friend Hamberry! This round, she did the linework, and I did the color, shading, and background! This was a lot of fun to do, and it turned out great! Do make sure to give her a follow, here!
What the hell, Marcus?! I was possessed and felt like drawing some fan art, so, here's Marcus the Worm.
The first couple designs for my ongoing In Case of 'Moji (ICoM) emoji set.
Logos of fictional sponsors for my APRA: Anomalous Parks & Recreation Areas project, part of a wider brand refresh. You can visit the site here, to read more about the project.
Website and home of my APRA: Anomalous Parks & Recreation Areas project, part of a wider brand refresh. You can visit the site here, where you can read more about the project.
GUTGUN Kickstarter backer reward where they gave a single word prompt for a commission.
My blog website, which holds blog posts, poems, short stories, and whatever miscellaneous writing I need it to. You can visit the blog here.
A background for my APRA: Anomalous Parks & Recreation Areas project, part of a wider brand refresh. This was made alongside a new website here, where you can read more about the project.
SUMMER/CAMP is a duet TTRPG that seeks to emulate the thrills of classic slasher movies. One player takes on the role of a fearsome slasher, while the other plays 5 unwitting campers that must attempt to escape with their lives... You can get the game for free in my store, on itch, or simply download the images below.
Style experiment/test for a larger project that may or may not see the light of day, eventually.
Commissioned logo for the Skyld TTRPG.
Art Fight 2025 portrait of a friend's OC.
Abstract piece.
Abstract piece in poster size, there'll be prints some day. Probably.
Commission. A banner and logo I did of the Apple of Hedonism for Ethnis, a narrative sci-fi setting and TTRPG. You can read about Ethnis, and Hedon in particular here.
A few samples of layout I did for GUTGUN. You can get GUTGUN and the free SDK on my store, or itch.
Some spot art done for my boomer shooter TTRPG, GUTGUN. I didn't want to code up all of em here, so these are just my top three. You can get GUTGUN and the free SDK on my store, or itch.
EPISODE banner for my boomer shooter TTRPG, GUTGUN. You can get GUTGUN and the free SDK on my store, or itch.
BOSS portrait for my boomer shooter TTRPG, GUTGUN. You can get GUTGUN and the free SDK on my store, or itch.
GUN portrait for my boomer shooter TTRPG, GUTGUN. You can get GUTGUN and the free SDK on my store, or itch.
A redesigned logo for my APRA: Anomalous Parks & Recreation Areas project, part of a wider brand refresh. This was made alongside a new website here, where you can read more about the project.
A quick and dirty logo for my personal friend server :(
Logo and branding I did for Chimera Hearts, a TTRPG community focused on identifying and tackling key issues in the industry. It's public! You can read more about us here.
ENEMY portrait for my boomer shooter TTRPG, GUTGUN. You can get GUTGUN and the free SDK on my store, or itch.
Logos for use in games developed with my FULL OF GUTS TTRPG system, originally designed for GUTGUN. You can get GUTGUN and the free SDK on my store, or itch.
Written for the 36-word RPG jam, WORDSWORD is a game for 1+ players about fighting words with words. The pen is mightier than the sword. The pen writes words. Therefore, a WORDSWORD is mightiest of all. You can get the game for free in my store, on itch, or simply download the image below.